NumericStepper

Kind of class:class
Inherits from:UIComponent < UIObject < MovieClip
Classpath:mx.controls.NumericStepper
File last modified:Tuesday, 18 December 2007, 15:44:37
Component metadata:
    Event
    "change"

    Summary


    Constructor
    Class properties
    Instance properties
    Class methods
    Class methods inherited from UIObject
    Event handlers
    Event handlers inherited from UIComponent

    Constructor

    NumericStepper

    function NumericStepper (
    )

    Class properties

    mergedClipParameters

    static mergedClipParameters:Boolean = UIObject.mergeClipParameters(NumericStepper.prototype.clipParameters, UIComponent.prototype.clipParameters)
    (read)

    symbolName

    static symbolName:String = "NumericStepper"
    (read)

    symbolOwner

    static symbolOwner:Object = NumericStepper
    (read)

    version

    static version:String = "2.0.2.127"
    (read)

    Instance properties

    __maxChars

    __maxChars:Number
    (read)

    __maximum

    __maximum:Number = 10
    (read)

    __minimum

    __minimum:Number = 0
    (read)

    __nextValue

    __nextValue:Number = 0
    (read)

    __previousValue

    __previousValue:Number = 0
    (read)

    __stepSize

    __stepSize:Number = 1
    (read)

    __value

    __value:Number = 0
    (read)

    __visible

    __visible:Boolean = true
    (read)

    boundingBox_mc

    boundingBox_mc:MovieClip
    (read)

    className

    className:String = "NumericStepper"
    (read)

    clipParameters

    clipParameters:Object = { minimum: 1,
    (read)

    downArrowDisabled

    downArrowDisabled:String = "StepDownArrowDisabled"
    (read)

    downArrowDown

    downArrowDown:String = "StepDownArrowDown"
    (read)

    downArrowOver

    downArrowOver:String = "StepDownArrowOver"
    (read)

    downArrowUp

    downArrowUp:String = "StepDownArrowUp"
    (read)

    initializing

    initializing:Boolean = true
    (read)

    inputField

    inputField:Object
    (read)

    maxChars

    maxChars
    (read,write)

    maximum

    maximum:Number
    (read,write)

    return the maximum range value set the maximum range value

    minimum

    minimum:Number
    (read,write)

    return the minimum range value minimum range value

    nextButton_mc

    nextButton_mc:SimpleButton
    (read)

    nextValue

    nextValue:Number
    (read)

    return the next value that is in step and range

    prevButton_mc

    prevButton_mc:SimpleButton
    (read)

    previousValue

    previousValue:Number
    (read)

    return the previous value that is in step and range

    skinIDDownArrow

    skinIDDownArrow:Number = 11
    (read)

    skinIDInput

    skinIDInput:Number = 9
    (read)

    skinIDUpArrow

    skinIDUpArrow:Number = 10
    (read)

    stepSize

    stepSize:Number
    (read,write)

    returns the unit change sets the unit change

    StepTrack_mc

    StepTrack_mc:MovieClip
    (read)

    tabIndex

    tabIndex:Number
    (read,write)

    upArrowDisabled

    upArrowDisabled:String = "StepUpArrowDisabled"
    (read)

    upArrowDown

    upArrowDown:String = "StepUpArrowDown"
    (read)

    upArrowOver

    upArrowOver:String = "StepUpArrowOver"
    (read)

    upArrowUp

    upArrowUp:String = "StepUpArrowUp"
    (read)

    value

    value:Number
    (read,write)

    return the current value of the stepper set value that is in step and range
    Component metadata:
      Bindable
      ChangeEvent
      "change"

      Instance methods

      addAsset

      function addAsset (
      id:String, skinID:Number) : Void

      buttonPress

      function buttonPress (
      button:SimpleButton) : Void

      calcMinHeight

      function calcMinHeight (
      ) : Number

      calcMinWidth

      function calcMinWidth (
      ) : Number

      checkRange

      function checkRange (
      v:Number) : Boolean

      checkValidValue

      function checkValidValue (
      val:Number) : Number

      createChildren

      function createChildren (
      ) : Void

      draw

      function draw (
      ) : Void

      init

      function init (
      ) : Void

      layoutControl

      function layoutControl (
      ) : Void

      setFocus

      function setFocus (
      ) : Void

      Sets the focus to this object.
      #

      setVisible

      function setVisible (
      x:Boolean, noEvent:Boolean) : Void

      size

      function size (
      ) : Void

      Event handlers

      onFieldKeyDown

      function onFieldKeyDown (
      ) : Void

      onFocus

      function onFocus (
      ) : Void

      onKillFocus

      function onKillFocus (
      ) : Void

      onLabelChanged

      function onLabelChanged (
      o:TextInput) : Void

      onSetFocus

      function onSetFocus (
      ) : Void